In this in-between space, Slay the Princess gets existential. This loop repeats itself, with the princess appearing in different, terrifying forms each time, until the princess and I find ourselves in a strange pocket dimension between the loops, able to talk without the narrator there to tell us what to do. There’s a mirror on the wall that disappears when I try to look into it, the stairwell isn’t quite as I remember it, and the princess has evolved into a monstrous version of herself. But nevertheless, I head back into the cabin and find it’s not quite as I remember it. Every question I ask about the apparent loop I’m in sparks more confusion between me, the narrator, and the literal voices in my head. I wake up back outside the cabin, with the narrator once again telling me I must slay the princess and save the world. As we both bled out on the floor of the dungeon, we were caught in the loop of our creator’s design. Then I made the mistake of removing the blade, and she stabbed me with her own weapon. Instead, I walked right up to her, used the blade I’d picked up on the way in, and stabbed her without hesitation. I had already tried to talk to her in the original demo, so I thought I’d shake up my strategy this time and not entertain having a conversation at all. There’s a knife sitting on a table, but little else hints at my grim task until I descend the stairs and find the princess chained up. How is she going to destroy the world? Does she even want to? Does her apparent capability to destroy the world mean she must die?Īll of these questions spin through my head as I enter the cabin. You’re told all this by a narrator who refuses to elaborate on some of the most basic information. It’s up to you to slay her and save everyone. You’re thrust into a situation with no context, walking through a forest toward a cabin where a princess who allegedly will destroy the world is being kept at bay by a single chain around her wrist. In addition to her work in video games, Abby is the acclaimed cartoonist behind works like The Last Halloween, The Crossroads at Midnight, Junior Scientist Power Hour, The Earth Before Us, and many more.īefore co-founding Black Tabby Games, Tony worked a variety of positions for a variety of publishing and tech companies, including building organizing technology for political campaigns.Slay the Princess appears pretty single-minded in the beginning. Their games tell the kinds of stories that only games can tell and fall at the intersection of horror and humor. Voice Acting: Voice actors Jonathan Sims and Nichole Goodnight lend their voices to the Narrator and Princess, helping the story come alive.īlack Tabby Games is an indie studio founded by Real Married Adults Abby Howard and Tony Howard-Arias.Stunning Visuals: Detailed artwork created by award-winning Abby Howard of The Last Halloween, The Crossroads at Midnight, The Earth Before Us, and many more.Multiple Endings: Enjoy replayability with almost ten distinct endings.These time loops help tell the story while giving the player opportunities to uncover the reason why they must slay the princess. Time Loops: Depending on the playthrough, death is not always the end of the journey for players as they get another shot through time loops.Wishlist the game on Steam to stay up to date on the full release. The next time you see her, will she be an ordinary princess, or will she be a towering, 10-foot-tall demon? Or, will she be something straight out of your nightmares? The demo for Slay the Princess is slated to be released on August 1, 2022, on Steam. Who the player chooses to believe and how they react to new information shifts the story's direction dramatically, including changing the Princess herself. ![]() Everyone, except for the narrator, remembers everything that’s happened.Īt its core, Slay the Princess is a game about choice and how our perceptions shape the world around us. The cabin is different the Princess is different even the voices in the player’s head are different. ![]() And every time they die, the game starts over, only things are a little different. ![]() Throughout their journey, the player will die a lot. But can the voice be trusted? Can the Princess be trusted? Can anyone be trusted? If the player doesn’t fulfill their task, the voice alleges, the princess will bring about the end of the world. In this fully-voiced roleplaying game, the player is tasked by a mysterious voice to kill a princess who has been imprisoned in a cabin hidden deep in the woods. it will be the end of the world Don't believe her lies and uncover the truth behind the dangerous princess in the demo for this Lovecraftian time loop adventureīlack Tabby Games is announcing their second game, Slay the Princess, a cheeky horror tragicomedy. ![]() You're here to slay the princess if you don't.
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